Tor Robinson
Tor Robinson
VFX, Environment and Technical Art
Christchurch, New Zealand

Summary

Tor is a 3D Artist specialised in VFX, Technical (Procedural and Shaders) and Environment Art. Her experience in provides a diverse range of skills to the team. Most recently she was a key collaborator for the game "Tales of the Shire" at Wētā Workshop's Games Studio.
Previously she was based in Wētā's Manufacturing department, where she worked on a variety of projects, most notably establishing a pipeline for voxel printing prosthetic eyes.
She has a Master's in Design Innovation from Victoria University of Wellington, and her thesis focused on how Colour 3D/4D Printing can be used for the film industry.

Please get in touch via the Contact Page if you wish to see a full CV.

Skills

3D Modeling3D PrintingTexturingTechnical ArtShadersIndustrial DesignVFX3D ArtProcedural Tools

Software proficiency

Blender
Blender
Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
Rhinoceros
Rhinoceros