Tor is a Technical Artist specialised in VFX, Procedural and General 3D Art. Her experience in provides a diverse range of skills to the team. Her work in Tales of the Shire ranged from FX, shaders, Houdini tools, to general 3D modelling.
Previously she was based in the Manufacturing department, where she worked on a variety of projects, most notably establishing a pipeline for voxel printing prosthetic eyes.
She has a Master's in Design Innovation from Victoria University of Wellington, and her thesis focused on how Colour 3D/4D Printing can be used for the film industry.
Please get in touch via the Contact Page if you wish to see a full CV.